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Daiki Hakono (はこだい Hakono Daiki?) was a boy who became trapped in the world of Danmanra at a young age after receiving the cursed trunk keeping the Fairy-Tale Card locked up.

Appearance[]

Daiki's most notable features are his circular eyes and snout-like nose, which are features he retains throughout all his appearances. As a child, Daiki had a bowl cut and wore light clothing, but as he grew into an adult he grew a much more scruffy appearance, now donning a moustache and beard. Attire-wise he was clad in a pair of underwear and a light button-up shirt, as well as the helmet that all Danmanra players wore during their first task.

Upon rapidly aging, his hair had grown both longer and white, with his beard now connecting and reaching his chest. He has also switched out his bicycle helmet for a simple bucket hat, and he now wears a varsity jacket emblazoned with a "B".

Personality[]

Synopsis[]

Kintama Hunt Saga[]

Danmanra Arc[]

After visiting Unji Zuma's empty house, Momo and Okarun hear screaming when suddenly Daiki shows up, half naked and holding a sword. The two start running and Momo is able to immobilize him while Okarun calls the police, but Daiki was being followed by a gang who demand to hand him over. After activating his Turbo Granny powers, the gang realizes Okarun is just like Zuma. Daiki starts bawling as he doesn't want to go back after he just got out of there, but the duo resolves the fight and the three of them are brought to their hideout where a diorama is located.

Tension rises when the gang reveals that they want to throw Daiki back inside the cursed object to get Zuma out, as he was the one living inside in the first place. Daiki reveals that the cursed trunk was given to him when he was a 4th grader as a birthday gift, but when he touched it, he was transported inside Danmanra. He survived for many years, avoiding monsters and eating sweets, but when he decided to take his own life, a girl from the hideout approached him. As soon as he touched her hands, he was sent back to the real world and was offered to live inside Zuma's home to figure how to return to a normal life. Zuma swapped places with the girl to destroy the world and prohibited anyone from accessing the diorama. However it has been more than a week since he entered with the Golden Ball given to him by a mysterious figure, so they once again try to send Daiki inside. He tries to fend off the teenagers by swinging his sword, but Momo accidentally falls back and touches the diorama, disappearing.

He listens to Okarun and the gang discussing on what to do before he turns into his Turbo Granny form to run towards the Ayase residence. After the final boss is defeated and the final seal is broken, Fairy Tale Card gets freed inside the Danmanra. He explains how he freed the old man and the girl since they didn't want to play the game, but in the meanwhile they could tell everyone what they had seen and bring more people in the cursed trunk. Daiki and two girls are shown talking together, hoping to bring as many people as possible inside the diorama to make the rescue easier. Okarun recruits Turbo Granny, Rin and Mai to bring everyone out of Danmanra and Daiki is there assisting them. He gets scared when Mai turns into an eldritch form and surrounds Rin to put her inside her idol clothes. When the hip hop duo turns on the music and Rin starts singing, Daiki and the others start cheering her on.

Everybody gets brought out by Rin, but Fairy Tale Card is also able to escape by using Zuma's Umbrella Boy form. Later in the fight, the yokai begins possessing the teenagers with his powers, so Daiki and other still conscious members try to protect Rin from the attacks. Thanks to the efforts of Okarun, Count Saint-Germain, Rokuro and Masamichi Bega, the Fairy Tale Card is defeated and Daiki gets helped by the gang members after he got injured in the brawl and lost his helmet. In the following days Daiki, along with the hideout's friend group, together visit Zuma in the hospital, begging for his help. Zuma is surprised to see all of them safe, but insists to keep quiet to avoid disturbing the other patients.

Current Saga[]

Kozuka Knives Arc[]

Outside of Kami High, Renjaku's students start guarding the school's gate, intimidating anyone who tries to leave. The girls of the school ask Takakura to talk to them, so along with Vamola and Momo, he approaches them. Zuma recognizes Okarun and walks to him, demanding to see Ayase. After he discovers that she has turned small, he brings out a really old Daiki with a full grown white beard, explaining that he has been aging unnaturally since the whole Danmanra incident. Thanks to his dad Bega they were able to find his parents, though they treated it as a sick joke due to Daiki disappearing just four years ago. Upon hearing his story, Zuma felt sad for him and wanted to help him out. Momo agrees and asks him to come to her house, but the conversation is cut short when Jiji and Aira attack Zuma and retrieve Momo, believing he's one of the power users with the task of stealing Momo's powers just like Kouki.

Chapter Appearances[]

Kintama Hunt Saga[]

[v · e · ?]
Danmanra Arc
129. Kawabanga Absent
130. Mission Impossible Absent
131. It's, Like, Pride Absent
132. Delinquents' Track Meet Absent
133. Where's Zuma? Debut
134. Deadly Magic Object Appears
135. She Went and Entered It Appears
136. It's, Like, a Board Game Appears
137. That Zuma Dude Absent
138. Start Game Absent
139. Let 'Em Eat Cake Absent
140. How to Use Powers Absent
141. Eatin' Too Many Treats Appears
142. That's Enough Of Sweets! Absent
143. Let's Take a Break! Absent
144. Let's Go On An Adventure! Absent
145. Commence Castle Siege Absent
146. Castle Sieges Are Hard Absent
147. It's a Megabrawl Absent
148. Game Cleared Appears
149. That Devil, the Fairy-Tale Card Absent
150. This Guy's a Pain Absent
151. Get That Family Jewel Back Absent
152. Turbo Granny vs. Brella Boy Absent
153. Unji Zuma Absent
154. Unji Zuma 2 Absent
155. Unji Zuma 3 Absent
156. 'Brella Boy Absent
157. Masamichi Bega Absent
158. That Kawabanga Girl Appears
159. Escape from the Cursed Trunk! Appears
160. The Power of the Demonic Fairy-Tale Card Appears
161. Saint-Germain, the Mysterious Man Absent
162. Let's Blow the Demonic Fairy-Tale Card Away! Absent
163. Saviors, Don't Be Late! Appears
164. She's Gone All Little! Appears
165. Family Jewels—Intact Absent

Current Saga[]

[v · e · ?]
Kozuka Knives Arc
166. Is This a Little Fairy? Absent
167. Hey, There's Something There Absent
168. There's Someone Here Absent
169. Find The Culprit! Absent
170. A Suspicious Woman Absent
171. Corner the Perp! Absent
172. Those Pygmies Are Scary Absent
173. Corner the Criminal! Absent
174. Queen Sensei's Infirmary Absent
175. So Who's the True Perp? Absent
176. Scattering the Bait Absent
177. Let's Do Some Kung Fu Absent
178. The Power of a God Absent
179. This Seems Kinda Deadly Absent
180. The Owner of the Kozuka Knives Absent
181. Must Be the Influence of a Curse Appears
182. Something's Taken the Bait Appears
183. So It's You! Absent
184. The Class Rep's Head! Absent
185. So You're The Perp! Absent
186. Kouki Yukishiro's Power Absent
187. Kick the Crap Outta Murakami! Absent

Etymology[]

  • Daiki uses the characters for "Big"(大) and "Hope/Request"(希), whilst his surname translates to "Box/chest"(箱) and "field/civilian life"(野), with his surname referring to his entrapment in the world of Danmanra.

Trivia[]

References[]

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