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Spoiler

WARNING!
This article may contain major spoilers for the Dandadan manga series.
Please read at your own risk.

Seiko Ayase (あやせい Ayase Seiko?) is a major supporting character of the manga series Dandadan.

She is a well-known spirit medium who also goes by the name Santa Dodoria (ドドリア三太 Dodoria Santa?) and the grandmother of Momo Ayase. While performing her duties, Seiko provides support to Momo and her friends as they become involved with spirits, aliens, and other paranormal activities.

Appearance[]

Despite being a grandmother, Seiko has the appearance of a slender woman in her prime. Seiko possesses long snow-white hair that she generally ties up in a large top knot, wears red rectangular glasses. She is a chain smoker and can almost always be seen smoking cigarettes. On top of her youthful appearance, Seiko has been noted for her beauty that she claims others might go so far as to describe her as being bewitching. Due to this, many have mistaken her to be Momo's mother and leave them in shock once they learn her true relation to the girl. In terms of height, she is shown to stand no taller than her granddaughter.

When out in public, Seiko wears a yellow open large button cardigan that reveals her cross-strap top, a blue baseball jacket that has white sleeves with a symbol on the back, hoop earrings, and sandals. When at home, Seiko is shown to wear a white tank top, shorts, a beige haramaki, and light grey arm warmers with matching thigh-high stirrups.

As Santa Dodoria, Seiko wears a mask, sharp finger-tipped gloves, and a cloak covering up her entire body while leaving only her large top knot visible.

In the past when Momo was a little girl, Seiko wore the respectful attire of a shrine maiden and had her hair tied in a regular ponytail.

Gallery[]

Personality[]

Seiko has a phlegmatic personality and a highly uncouth manner of speech. At the same time, she is selfless and empathetic to help others in need if it's within her power, with the greatest example being her taking people into her house if they need a place to stay. As such, she follows the concept of "being in it together". Instead of accepting Okarun's generous compensation for looking after him while he was cursed by the Turbo Granny, Seiko told him that the only way he could repay her was to help other people who were in trouble. When involving herself with children, Seiko believes that, as an adult, she should be able to shoulder their burdens to allow them to be free to do what they want in life. Because of this, she felt saddened that she was unable to honor Jiji's wishes to help him keep the Evil Eye under control in order to spare the yokai from being exorcised. While willing to help others, Seiko is too proud to admit when she needs help herself or burden others with her problems, having at first refused Okarun and Mr. Mantis Shrimp's offer to help rebuild her house when it was in ruins after the Evil Eye's stay.

Seiko teasing Momo

Seiko teasing Momo.

Seiko can also come off as being a bit immature, such times being when she joked about Momo having a crush on Okarun, due to him having the same name as Ken Takakura, and having her granddaughter make a Hiroshi Abe impression in exchange for having to buy her a new school uniform. Despite this and her unladylike way of speaking, Seiko can act polite if she feels that she has made a mistake that involves the well-being of others. This side of Seiko is seen as being rare and out of character to those who know her well. Though she claims that she has never been moved by emotion, Seiko subconsciously favors those who compliment her, such as her youthful appearance which she takes great pride in.

As a spirit medium, Seiko follows the rules of coexistence between the living and the dead, which is to not disrespect the dead and send them to the afterlife, by using force if necessary, if they choose to attack the living.

Seiko cooking

Seiko hastily cooking takoyaki.

Seiko has a passion for food, believing that it should not be taken lightly since "living begins with eating". As a cook who occasionally serves food for Momo and her acquittances, she finds it delightful to see a person who knows how to eat by filling up on the food she makes and even becomes motivated to make more to further satisfy their appetite. She was even willing to feed a restaurant full of Renjaku High School student at the cost of her entire paycheck. On the other hand, she dislikes picky eaters.

While a believer in spirits, Seiko is a disbeliever in UFOs or aliens. Even after Momo brought home Mr. Mantis Shrimp as proof, Seiko only saw him as being a kappa and did not think much of the alien's spacecraft after abducting a cow. She enjoys watching television shows, which is the only thing that brings her a sense of joy and laughter in life.

Background[]

Seiko took in her granddaughter Momo when she was little and wanted to pass on a little of her ways as a spirit medium, instructing her to perform a daily spell routine that would potentially help her to release her ki. Following her grandmother's instructions, Momo faced bullying from children whenever she performed the daily spell in public. This then resulted in Momo blaming Seiko for the mistreatment and accusing her of being a fraudulent spirit medium, a claim that deeply affected her. Eventually, their relationship began to heal after Momo apologized to Seiko.

Abilities and Powers[]

Overall Abilities[]

Seiko is heavily relied on by Momo, Okarun, and their friends and allies whenever they are faced with powerful forces that are beyond their capabilities to confront together, whether they are spirit related or not.

Natural Abilities[]

Physical Prowess[]

Enhanced Human Condition: Seiko has demonstrated to have physical prowess that are above an average human. In her fight against the Evil Eye, she was shown capable of putting enough physical power into her bat to knock down the yokai and create a crater on the ground with one swing. She has also shown to possess impressive speed and reflexes, as she was able to avoid being hit by the Evil Eye's attacks in close combat.

Mental Prowess[]

Magic Barrier explanation

Seiko using her barriers to protect herself from Turbo Granny and to trap her.

Tactical Intellect: Seiko has great strategic skills, having formulated the plan to lure Turbo Granny out of Shono City and into a trap to exorcise her and the Earthbound Spirit Crab and organized the operation to release Rin of the Onbusuman. During her face-off with Turbo Granny, who had taken over Okarun, Seiko foresaw the yokai's strike from her blind spot and had preemptively erected a mystic barrier to protect herself. Additionally, she was clever enough to prepare a tight space secondary barrier to trap Turbo Granny, which then allowed her to strike Turbo Granny relentlessly with her bat from various angles, with each blow also knocking Turbo Granny back out of the barrier, resulting in further harm from being ignited.

Skill Set[]

Momo, Seiko, and Manjiro exorcise the Evil Eye

Seiko, Momo, and Manjiro attempt to exorcise the Evil Eye out from Jiji.

Mediumship: Seiko is recognized for her profound knowledge and understanding of spirits, being a highly esteemed spirit medium. Her capabilities to exorcise evil spirits from individuals or locations is considered exceptionally high among the most experienced spirit mediums, as five, previously employed by the Enjoji Family to rid the Evil Eye from their house, recommended Seiko to Jiji as a final measure following their failed attempts.

Master Hand-to-Hand Combatant: Seiko possesses exceptional prowess in unarmed combat, demonstrating impeccable martial arts skills in countering a group of kung fu fighting jiangshi and defeat them single-handedly.

Armed Combat Mastery: Seiko mainly fights using her bat Nessie to overpower her enemies into submission. She handles her bat using both one-handed and two-handed grips; with the two-handed approach allowing her to deliver more forceful strikes, powerful enough to make her opponents create craters in the ground when they're knocked down. Along with this weapon, she uses her talismans and charm nails when up against spirits to exorcise them with her mystic barriers.

In a situation where she doesn't have her bat or charms on hand, Seiko is able to improvise by using whatever is around her as a weapon, such as using a piece of wood as a blunt weapon to swing as a substitute for Nessie.

Cooking: Seiko is a skilled cook, shown being able to prepare various dishes for the Family at times.

Supernatural Abilities[]

Spiritual Awareness [v · e]

Seiko is capable of seeing spirits, such as earthbound spirits and yokai.

Divination

Seiko has demonstrated to be able to glean information about people using a crystal ball, as she was able to accurately uncover Shoma's secrets.

Power Borrowing

Seiko has the ability to borrow power from gods that reside within regions, with her main region being Kamigoe City where she lives.

Mystic Barrier
Mystic Barrier
By borrowing power from a god through unknown means, Seiko is able to erect mystic barriers that are able to exorcise evil spirits, or anyone cursed by an evil spirit for that matter. This is done with the use of her charm nails and talisman.
Strengths and Weaknesses

The primary power of the barrier lies in its ability to enable Seiko to fend off evil spirits, using its flame ignition effects to incinerate them until they turn to ash. The lethality of the barrier is heightened when more than one nail is placed on the ground.

Since her barriers are only effective if the god she is borrowing power from is around, Seiko is limited to exorcising evil spirits within the perimeter of the region the god resides in. In exchange for the privilege of wielding the god's power, Seiko is also obligated to fulfill the condition of visiting temples for three days to express gratitude. While this condition was established after Seiko borrowed power from the god of Hokkaido, it is unclear if there are conditions that vary with each god she borrows power from, if it is Seiko or the god who sets the condition, or if the temple visiting is a standard condition associated with her power borrowing.

Usage

Seiko uses her mystic barriers to ward off evil spirits from her home by placing her talismans inside her house and on the torii gate. To safeguard herself against evil spirits, Seiko forms a protective barrier by tracing a large circle on the ground with the retractable pencil tip of her bat, Nessie, and positions a charm nail within the circle. This method can also trap an evil spirit by drawing a circle around them and placing a charm nail from the outside, resulting in the exterior of the circle acting as a mystical barrier that will activate the barrier's ignition if said evil spirit steps passed the circle. This renders the evil spirit vulnerable to Seiko's mercy, enabling her to relentlessly strike them with her bat from different angles, while the barrier sets them ablaze from being knocking back with each strike. Seiko can then finish off the evil spirit by placing a charm nail within the circle.

Seiko is also able to use the barrier for offense as well, as she stopped Turbo Granny from eating Momo by placing a drawing a small circle on a brick and placing a charm nail within the circle, using it as a throwing weapon that sets off the barrier's flames once made contact.

Power of Words
(言霊 Kotodama?)
Seiko is able to harness the Power of Words, referring to the power to alter reality through one's words that are said with conviction behind them.
Usage

Seiko has been shown using the Power of Words for combat purposes to enhance her physical strength. With it, she could increase the power of her batting swings to knock back her targets a good distance. She also utilized it to give herself enough strength to pull Rin up to the top of the dashi float.

Techniques
Nessie
(ネッシー Nesshī?)
Power of Words
Seiko's signature and sole use of the Power of Words in which she shouts out the "Nessie" to enhance her physical strength. She mainly employs this technique to increase the swinging power of her bat (or any slender blunt object) to knock back her target with great force. Seiko formulated this technique in a training session with Momo when her granddaughter was little. She demonstrated the Power of Words by striking a sandbag, propelling it into the air with a swing of her bat while calling out "Nessie", this name being inspired by Momo's assertion of what she believed to be the strongest creature in the world.

Equipment[]

[v · e] Nessie
(ネッシー Nesshī?)
Seiko's signature weapon is a bat inscribed with the words "Power of Nessie" (ネッシーの力 Nesshī no Chikara?). Her formidable strength, along with her use of the Power of Words, allows her to deliver powerful swings. Additionally, the bat is equipped with a retractable pencil tip, which Seiko utilizes for her barrier magic.
Nessie (Bat) Infobox (Anime)
Talisman
Talismans that are capable of casting Seiko's mystical barriers, detecting nearby evil spirits, and perform sealing rituals.

Anime | Manga

Charm (Anime)
Usage

Seiko has positioned talismans in her home as a defense against any invading evil spirits.

Charm Nails
Special nails that are linked to Seiko's ability to borrow power from regional gods to cast her mystic barriers.
Charm Nails (Anime)
Crystal Ball
A crystal ball that Seiko uses to perform her divinations.
Crystal Ball (Anime)
Spirit Medium Robes
Clothing that function similarly to bulletproof vests against evil spirits.
Spirit Medium robes (Anime)
Harisen
A harisen that is capable of driving out evil spirits sealed within a person.
Harisen (Anime)

Chapter Appearances[]

Kintama Hunt Saga[]

[v · e · ?]
Turbo Granny Arc
1. That's How Love Starts, Ya Know? Flashback
2. That's A Space Alien, Ain't It?! Mentioned
3. It's a Granny Vs. Granny Clash! Debut
4. Let's Go to the John Appears
5. Kicking Turbo Granny's Ass Flashback
6. Craving for Crab Mentioned
7. You're the Hundred kmph Granny Appears
8. Let's Eat Crab Appears
[v · e · ?]
Acrobatic Silky Arc
9. I Can't Find Him Absent
10. Like, Where Are Your Balls? Appears
11. You're a Rotten Tangerine, Ain't Ya? Appears
12. Seems He Finally Realized She's Cute Appears
13. A Dangerous Woman Arrives Absent
14. "Acrobatic Silky" Is Kinda Long Absent
15. Let's Just Call Her "Acro-Silky" Absent
16. Acro-Silky Absent
17. To A Kinder World Absent
[v · e · ?]
Serpo Arc
18. Eat Some Somen Noodles or Something Appears
19. I've Got This Funny Feeling Absent
20. They're, Like, Back Again Absent
21. Gotta Put On Some Clothes! Absent
22. Momo Still Has Some Pent-Up Feelings Absent
23. You're Bothered, Aren't You? Absent
24. Merge! Serpo Dover Demon Nessie! Absent
25. It Makes Your Heart Race, Don't It?! Absent
26. We Picked Up A Kappa Monster Appears
27. Have You Ever Seen A Cattle Mutiliation? Appears
[v · e · ?]
Cursed House Arc
28. That's A Premonition About The Turmoils of Love! Appears
29. First Love! Absent
30. Don't Give Up! Absent
31. The Life of an Anatomical Doll Appears
32. Let's Go to the Cursed House Absent
33. Better Decide Which One's Into Her Absent
34. The Kito Family Is Coming Flashback
35. Where's The Tsuchinoko Monster? Absent
36. The Kito Family's Old Lady Mentioned
37. Like, This Is the Legend of the Giant Snake Absent
38. Mongolian Death Worms Are Deadly Absent
39. The Evil Eye Absent
40. Contract Absent
41. Jiji the Prodigy Mentioned
42. Escape! Multistage! Absent
43. You Won't Get Away With This! Absent
44. That House Is a Damn Eyesore Absent
45. It's a Pump Absent
46. Put That Fire Out Flashback
47. That's, Like, Way Deadly Appears
48. That UFO Is Awesome Appears
49. He's, Like, Sealed Appears
50. Let's All Carry Around Hot Water Appears
[v · e · ?]
Evil Eye Arc
51. We Can All Stay There Together! Appears
52. The Hayashi Performers Are Here Appears
53. We Became a Family Appears
54. Get a Part-Time Job Appears
55. Moe Moe Tri-Beam Appears
56. Feeling Kinda Gloomy Appears
57. Scary Dudes at School Absent
58. Symphony No. 6 Absent
59. Symphony No. 9 Absent
60. You Can Do It, Okarun! Appears
61. The Evil Eye's Briefs Appears
62. I Want to Rebuild the House Appears
[v · e · ?]
Kaiju Arc
63. School Life Appears
64. The Secret Art of Being Attractive Absent
65. I Can't See Them! Absent
66. Hey, It's a Kaiju Absent
67. The Kaiju's Wicked Strong Mentioned
68. Kinta's Imagination Absent
69. Clash! Space Kaiju vs. Giant Robot! Absent
70. This Is How You Beat A Kaiju, Okay? Absent
71. I'm Sick of Robots and Kaiju! Absent
72. Somebody, Please Translate Absent
73. Let's Eat Some Takoyaki Appears
[v · e · ?]
Space Globalists Arc
74. Let's Go to School Appears
75. Ran Into Someone Deadly Absent
76. What Do We Do With Her? Absent
77. This Person is a Pain in the Butt Appears
78. A Pulse-Pounding Night Appears
79. Just Who the Heck Is This Person? Appears
80. Ran Into Some Deadly Dudes 2 Absent
81. What Do We Do About These Deadly Dudes? Absent
82. Number One Deadliest Dude Absent
83. At Work Absent
84. Annoying Dudes Absent
85. The Power of Nessie Flashback
86. I Just Wanna Leave Already Absent
87. Can Never Sleep at a Manga Cafe Mentioned
88. Spy Absent
89. Argument Appears
90. What're We Gonna Do? Absent
91. Initiate! The Road to Counterattack! Absent
92. Just Can't Sleep Mentioned
93. Astral Body Adventure Appears
94. Please Tell Me How To Get Back Into My Body Appears
95. Day of the Decisive Battle Absent
96. Motivation Absent
97. What To Do About the Name? Absent
98. What To Do About My Beauty Treatment Absent
99. My Turn Absent
100. Close That Gate Absent
101. Vamola Absent
102. Vamola 2 Absent
103. Vamola 3 Absent
104. Vamola 4 Absent
105. Banga Absent
106. Vamola's Reasons Absent
107. I've Decided On Takoyaki Absent
108. I'm Gonna Kick Ya Into Tomorrow Flashback
109. Mantis Shrimp's Calculation Absent
110. Wicked Power Absent
111. Everyone's Reconvened Absent
112. Today is a Tuesday Absent
113. Wreck 'Em Flashback
114. A Persistent Bastard Absent
115. It's Kinta's Turn Onstage Mentioned
116. Howl, Great Kinta! Absent
117. Out of the Frying Pan Flashback
118. The Power of Reiko Kashima Absent
119. That Note Appears
120. Reiko Kashima's Maiden Heart Absent
[v · e · ?]
Onbusuman Arc
121. Who's This Person? Appears
122. Let's Form a Club Absent
123. The Class Rep's Secret Appears
124. Ombusman Appears
125. Let's Do an Exorcism Appears
126. It's a Parade Float. It's a Festival. It's Ninomiya Appears
127. Float Performance Face-Off Appears
128. Let's Be Idols Appears
[v · e · ?]
Danmanra Arc
129. Kawabanga Absent
130. Mission Impossible Absent
131. It's, Like, Pride Absent
132. Delinquents' Track Meet Absent
133. Where's Zuma? Absent
134. Deadly Magic Object Absent
135. She Went and Entered It Absent
136. It's, Like, a Board Game Absent
137. That Zuma Dude Absent
138. Start Game Absent
139. Let 'Em Eat Cake Absent
140. How to Use Powers Absent
141. Eatin' Too Many Treats Appears
142. That's Enough Of Sweets! Mentioned
143. Let's Take a Break! Absent
144. Let's Go On An Adventure! Absent
145. Commence Castle Siege Absent
146. Castle Sieges Are Hard Absent
147. It's a Megabrawl Absent
148. Game Cleared Absent
149. That Devil, the Fairy-Tale Card Absent
150. This Guy's a Pain Absent
151. Get That Family Jewel Back Absent
152. Turbo Granny vs. Brella Boy Absent
153. Unji Zuma Absent
154. Unji Zuma 2 Absent
155. Unji Zuma 3 Absent
156. 'Brella Boy Absent
157. Masamichi Bega Absent
158. That Kawabanga Girl Absent
159. Escape from the Cursed Trunk! Absent
160. The Power of the Demonic Fairy-Tale Card Absent
161. Saint-Germain, the Mysterious Man Absent
162. Let's Blow the Demonic Fairy-Tale Card Away! Absent
163. Saviors, Don't Be Late! Absent
164. She's Gone All Little! Appears
165. Family Jewels—Intact Appears

Current Saga[]

[v · e · ?]
Kozuka Knives Arc
166. Is This a Little Fairy? Appears
167. Hey, There's Something There Flashback
168. There's Someone Here Absent
169. Find The Culprit! Absent
170. A Suspicious Woman Absent
171. Corner the Perp! Absent
172. Those Pygmies Are Scary Absent
173. Corner the Criminal! Absent
174. Queen Sensei's Infirmary Absent
175. So Who's the True Perp? Absent
176. Scattering the Bait Appears
177. Let's Do Some Kung Fu Appears
178. The Power of a God Appears
179. This Seems Kinda Deadly Appears
180. The Owner of the Kozuka Knives Absent
181. Must Be the Influence of a Curse Absent

Anime Appearances[]

[v · e · ?]
Season 1
1. That's How Love Starts, Ya Know! Flashback
2. That's a Space Alien, Ain't It?! Mentioned
3. It's a Granny vs. Granny Clash! Debut
4. Kicking Turbo Granny's Ass Appears
5. Like, Where Are Your Balls?! Appears
6. A Dangerous Woman Arrives Appears
7. To a Kinder World Absent
8. I've Got This Funny Feeling Appears
9. Merge! Serpo Dover Demon Nessie! Absent
10. Have You Ever Seen a Cattle Mutilation? Appears
11. First Love Appears
12. Let's Go to the Cursed House Absent

Etymology[]

  • The name Seiko means "star" (星) (sei) and "child" (子) (ko).
  • Seiko's surname Ayase means "design" (綾) (aya) and "swift current, rapids" (瀬) (se).

Trivia[]

  • Throughout the series, a recurring theme Seiko does is cook or purchase food for Momo, her friends, and allies, typically at the conclusion or onset of each arc, as a celebration of their triumph over paranormal challenges.
  • Seiko's sleep mask is identical to a one used by Sougo Okita from the manga series Gintama.

References[]

Site Navigation[]

[v · e · ?]
Characters
Humans
Earth
Kamigoe City Ayase Residence Family
Kami High Faculty
Class 2-B
Class 2-C
Class 2-D
Class 2-E
Other
Renjaku High School Class D
Moe Moe Kikoho
Civilians/Other
Daija Town Tsuchinoko Shrine
Civilians/Other
Spirits
Yokai
Earthbound Spirits
Aliens
Planet Serpo
Serpo
Mr. Mantis Shrimp's Planet (Link)
Mr. Mantis Shrimp's Race (Link)
Sumer
Sumerians
Other
Kur
Other
Other
Anatomical Models
Subterraneans
Mongolian Death Worms
Tulpas
Other
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