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Spoiler

WARNING!
This article may contain major spoilers from the Dandadan manga series.
Please read at your own risk.

This is the article on the character Unji Zuma. For the chapter, head to Unji Zuma. For other uses, see Unji Zuma (Disambiguation).

Unji Zuma (うん Zuma Unji?) is a student at Renjaku High School who is the leader of a gang of outcasts from other high schools. After acquiring Okarun's kintama from a mysterious person, Unji puts himself up to the task of beating the diorama board game Danmara.

Appearance[]

Unji is a tall young man with short-cropped hair, the sides of which are shaven, with two horizontal yellow stripes and has a chin stubble. He has a left eyebrow piercing and stud earrings. He wears a dark long sleeve t-shirt underneath a long sleeve collar shirt with a white spot pattern and dark pants with a belt. He also wears geta sandals as his main preference for footwear.

As a child, Unji's hair was already shaved, and his outfit consisted of a simple, long-sleeved shirt and pants. After being orphaned, Unji gained black rings around his eyes that stuck with him for most of his life.

In his early adolescences, Unji grew his hair to have it in an undercut style, which was pushed back, and was light in color (most likely dyed). His eyebrows were missing, and by this time, he had already gained his piercings and had a small cut located on his left chin. He wore a coat on top of a dark shirt and tracksuit pants. After being released from juvenile detention, Unji's hair returns to its original hairstyle and his eyebrows have grown back. He wore a dark jacket, with an undershirt, pants, and shoes.

After leaving the hospital following escaping the Danmara trunk, Unji's hair has grown out somewhat scruffily, with a slight part in the centre. He has also opted to wear glasses as the treats that shrunk Momo also worsened his eyesight, and he's also shaved his stubble. His attire has also shifted back to what he wore during his gang-leader years.

Gallery[]

Personality[]

Unji is an extremely kind, generous and compassionate individual who puts others before himself, as exemplified by his noble act of helping and looking after troubled teenagers. Such kindness earned him great respect and loyalty among the group of troubled teens who were willing to do whatever it took to get him out of Danmara. He is also chivalrous when around females. Before he and Momo took on the second stage of Danmara, Unji gave her his pants to avoid worrying about her skirt while maneuvering through the obstacle course and insisted that she continue to wear them even after they completed the stage. His good nature becomes even more apparent when using his yokai powers that has the effect of changing the user's personality. Though he normally wears an impassive expression on his face, he is shown displaying a normal range of emotions.

He is noted to have moments of being simple-minded. Hearing Unji noticing how hard it was for him to keep balance in the second stage, Momo made him realize that it was due to the fact that he is wearing geta sandals. By the end, the latter couldn't believe it when Unji accidently lost his geta sandals. He also possesses great confidence in his own capabilities after acquiring yokai powers, having once stated to his peers that he will effortlessly conquer the world of Danmara.

His preference for footwear is geta sandals, finding them to be cool.

Background[]

Unji finds about his brother's death.

Unji finds about his brother's death.

Unji was raised in a poor family alongside his younger brother, Futa. After their father's death, Unji stood by his younger brother, shielding him from bullies and adversity as their mother struggled to support them alone. When Futa didn't come home one rainy day, Unji went looking for him, only to learn the heartbreaking news of Futa's drowning in a river. In the wake of Futa's mourning period, Unji's mother took him to an amusement park for a day of fun. However, the day turned grim when she tried to commit murder-suicide by having them both jump towards an oncoming train. Not wanting to die alongside her, Unji tries loosening his mother's hold and manages to free himself, resulting in him tragically witnessing his mother committing suicide alone.

Unji using Umbrella Boy's powers to save Vega and a child from drowning.

Unji using Umbrella Boy's powers to save Vega and a child from drowning.

After the loss of his family, Unji harbored a deep-seated disdain for the world that had brought him nothing but misfortune. Left orphaned, Unji was placed in a foster home but eventually ran away after defending himself against a few foster children who were bullying him. During his adolescence, Unji evolved into a troublesome gang leader with an agenda focused on instigating conflict. Following an incident where he directed his gang to attack the police, Unji was apprehended by officer Vega and placed in juvenile detention. Following his release, Unji was taken into Vega's custody and repeatedly attempted to exact revenge for his arrest, but failed each time he tried to strike him with an umbrella. Although he had the chance to attack Vega while he was asleep in his room, Unji decided against it upon seeing the officer sleeping next to a photograph of him, his wife, and daughter. Unable to accept Vega, even after learning about the loss of his family and his pledge to protect him, Unji walked outside in the rain to visit the site of Futa's accident. There, he witnessed a boy being harassed by a group of children and showed concern when the boy tried to retrieve his lunch bag from the river into which the bullies had tossed it. Upon Vega's sudden arrival to jump into the river to rescue the drowning boy, Unji promptly made an effort to reach them before it became too late. This led him to encounter Umbrella Boy who offered to share his powers to with him. Using Umbrella Boy's umbrellas to propel himself towards Vega and the boy, Unji managed to pull them out of the river and became relieved to see the officer breathing.

The following day, Unji went to the family grave alongside Vega and expressed with great regret for being alive instead of Futa, believing that his younger brother's constant happiness in his mother's presence could have sustained her will to live. Despite how he felt, Vega told Unji that he must live no matter what.

While seldom attending Renjaku High School, Unji dedicated his time assisting peers who have challenging backgrounds and established a building as a sanctuary for them to convene. This then led to the teenagers becoming his loyal followers as gratitude. Eventually, Unji encountered Daiki Hakono, a child turned old after spending most of his life within a diorama until he was freed from across one of Unji's gang members. Unji permitted him to reside at his place and later took possession of the diorama, prompting him to investigate cursed artifacts in a library to understand the diorama better. There, he encountered a mysterious man who proposed that he undertake the mission of venturing into the diorama's inner world to destroy it. After accepting this task, he was led by the man to the Kamigoe Police Box to retrieve Okarun's second kintama, being informed that it could help him to access his powers. Following his command to his followers to not enter the diorama with him, Unji sent himself inside the inner world and located the captive gang member, leading to her release. While unclear as to how the inner world supposedly operates, Unji commenced his plan to destroy it by eradicating all the monsters that dwelled within.

Abilities and Powers[]

Supernatural Abilities[]

Umbrella Boy Form [v · e]

Unji possesses powers of the yokai Umbrella Boy. Much like the yokai powers of Okarun and Aira, Unji's activation of his yokai power manifests as a mask and slightly alters his personality; in Unji's case, the young man acts more noble-minded towards his allies than usually. Unaware that his powers are sourced from a yokai, Unji refers to it as his spiritual power.

The mask covers up most of his face, leaving only his left eye and a portion of his forehead exposed, and has a dark menacing appearance; having spiked teeth, a spiked chin, and an octant right eye. Similar to Okarun's Turbo Granny appearance, Unji gains two thick vertical stripes across his eyes, which change to become a different color, has his hair turn white and nails turn black.

After falling under the possession of the Fairy-Tale Card, Unji was forced to assume a transformation that allowed the yokai to fully unleash the powers of Umbrella Boy. In this transformation, Unji takes on an appearance that mirrors Umbrella Boy. His head is taken up by a dark helmet-like head of Umbrella Boy's face, which is the complete version of the mask that manifests on his face when using the yokai's power, that extends all the way down to his collarbone. The helmet has a target at the center, reminiscent of Umbrella Boy's singular large eye, flanked by horizontal lines extending from the target's second circle to the spiked chin. It also boasts a broad, gaping mouth with spiked teeth, occasionally revealing Unji's own mouth inside. Umbrella Boy has Unji balance off of one leg, reminiscent of its single leg as a yokai.

Enhanced Strength

Unji's Umbrella Boy powers gives him an increase in strength. During the Castle Siege stage in Danmara, Unji was able to knock down a group of archers with a single kick and could throw his umbrella with enough force to break through another group.

Enhanced Speed

Unji's gains an increase in speed, as he was fast enough to arrive on time to quickly move Momo out of the way of the Dark Knight's sword slash.

Parasol Materialization
Unji's Umbrellas
Unji is able to wield Umbrella Boy's umbrellas (specifically oil-paper umbrellas) that automatically construct when accessing his power. He is limited to two umbrellas.
Strengths and Weaknesses
Unji's firing his umbrella shockwaves at the Dark Knight.

Unji's firing his umbrella shockwaves at the Dark Knight.

The main strength of the umbrellas is that they are capable of firing off shockwaves that can destroy anything in its path when the umbrella opens via the switch on the handle. Additionally, the generated shockwaves from the umbrellas offer propulsive force to enable Unji to soar through the sky and traverse vast distances.

Unji is limited to only the two umbrellas materialized, and once opened, they will disappear and can't be re-summoned. Once both umbrellas have been opened, Unji will be depleted of Umbrella Boy's power and will need time until it is fully charged. However, this weakness did not seem to be present at the time of his first usage of Umbrella Boy's power, as Unji was able to open his umbrellas more than two times to propel himself and rescue Vega and a child from the river.

Full Power
The Fairy-Tale Card controlling Unji to fire multiple rounds of shockwaves.

The Fairy-Tale Card controlling Unji to fire multiple rounds of shockwaves.

In his full power form, Unji has access to only one umbrella, as opposed to the two in his initial state, but gains the capability to unleash multiple rounds of shockwave blasts from his umbrella without carrying the repercussions of reverting back to his normal state. This allows him to attack his opponents continuously. Moreover, Unji achieves a kind of pseudo-flight by repeatedly propelling himself with shockwaves while airborne, which exceeds the capabilities of his initial rocket-like launch that limits him to a single propulsion per umbrella.

Usage

Unji utilizes his umbrellas as melee weapons. In close combat, Unji thrusts his umbrellas at his opponent, much like a lance, and opens them to release the shockwaves as a destructive attack. He can also use the umbrellas as throwing weapons to attack from a distance, with his enhanced strength being able to generate enough force behind his umbrella to penetrate and knock back a good portion of soldiers in an army. If in mid-air, Unji can choose to open his umbrellas to float and land safely on the ground.

While allied with Momo in Danmara, Unji used one of his umbrellas for the standard purpose of covering them from the rain.

Chapter Appearances[]

Kintama Hunt Saga[]

[v · e · ?]
Danmara Arc
129. Kawabanga Absent
130. Mission Impossible Absent
131. It's, Like, Pride Mentioned
132. Delinquents' Track Meet Shadow
133. Where's Zuma? Mentioned
134. Deadly Magic Object Mentioned
135. She Went and Entered It Mentioned
136. It's, Like, a Board Game Debut
137. That Zuma Dude Appears
138. Start Game Appears
139. Let 'Em Eat Cake Appears
140. How to Use Powers Appears
141. Eatin' Too Many Treats Appears
142. That's Enough Of Sweets! Appears
143. Let's Take a Break! Appears
144. Let's Go On An Adventure! Appears
145. Commence Castle Siege Appears
146. Castle Sieges Are Hard Appears
147. It's a Megabrawl Appears
148. Game Cleared Appears
149. That Devil, the Fairy-Tale Card Possessed
150. This Guy's a Pain Possessed
151. Get That Family Jewel Back Possessed
152. Turbo Granny vs. Brella Boy Possessed
153. Unji Zuma Flashback
154. Unji Zuma 2 Flashback
155. Unji Zuma 3 Flashback
156. 'Brella Boy Flashback
157. Masamichi Bega Possessed
158. That Kawabanga Girl Absent
159. Escape from the Cursed Trunk! Appears
160. The Power of the Demonic Fairy-Tale Card Absent
161. Saint-Germain, the Mysterious Man Absent
162. Let's Blow the Demonic Fairy-Tale Card Away! Appears
163. Saviors, Don't Be Late! Appears
164. She's Gone All Little! Appears
165. Family Jewels—Intact Absent

Current Saga[]

[v · e · ?]
Kozuka Knives Arc
166. Is This a Little Fairy? Absent
167. Hey, There's Something There Absent
168. There's Someone Here Absent
169. Find The Culprit! Absent
170. A Suspicious Woman Absent
171. Corner the Perp! Absent
172. Those Pygmies Are Scary Absent
173. Corner the Criminal! Absent
174. Queen Sensei's Infirmary Flashback
175. So Who's the True Perp? Absent
176. Scattering the Bait Absent
177. Let's Do Some Kung Fu Absent
178. The Power of a God Absent
179. This Seems Kinda Deadly Absent
180. The Owner of the Kozuka Knives Absent
181. Must Be the Influence of a Curse Appears
182. Something's Taken the Bait Appears
183. So It's You! Absent
184. The Class Rep's Head! Absent
185. So You're The Perp! Absent
186. Kouki Yukishiro's Power Absent
187. Kick the Crap Outta Murakami! Absent
188. Okarun and Kinta Absent
189. Jumping Granny and Kung Fu Alien Absent
190. Merging Is What Makes Us Strong! Absent
191. The Mistake Appears
[v · e · ?]
Typhoon Human Arc
192. Departing for Shimane Appears
193. You People?! Appears
194. We've Been Hijacked Appears
195. It's a Typhoon Direct Hit Appears
196. Let's Blow Away That Typhoon Appears
197. Earthworm! Go! Appears
198. Smash the Typhoon's Eye! Appears
199. Clear Skies After the Storm Appears
200. Everyone's Whereabouts Appears
[v · e · ?]
Shimane Arc
201. Here We Are, In Shimane Appears
202. Where'd the Magic Hammer Go? Absent
203. The Mysterious Man Absent
204. Enenra, the Smoke Yokai Absent
205. Spiral Training Absent
206. Jiji and the Evil Eye Absent
207. What Even Is a Ninja? Absent
208. Who's The Real Ninja?! Absent
209. All Alone Mentioned
210. After the Ritual Absent
211. Who the Heck? Absent

Bonus Appearances[]

[v · e · ?]
Volumes Omake
1. Volume 1 Absent
2. Volume 2 Absent
3. Volume 3 Absent
4. Volume 4 Absent
5. Volume 5 Absent
6. Volume 6 Absent
7. Volume 7 Absent
8. Volume 8 Absent
9. Volume 9 Absent
10. Volume 10 Absent
11. Volume 11 Absent
12. Volume 12 Absent
13. Volume 13 Absent
14. Volume 14 Absent
15. Volume 15 Absent
16. Volume 16 Absent
17. Volume 17 Flashback
18. Volume 18 Absent
19. Volume 19 Absent
20. Volume 20 Absent
21. Volume 21 Absent

Template:Appearance/Dandadan Daizukan

Etymology[]

  • The name Unji means "cloud" (雲) (un) and "child" (児) (ji).
    • Translating to "cloud child", this could possibly tie into his Umbrella Boy powers.
  • Unji's surname Zuma means "head" (頭) (zu) and "space" (間) (ma).

Trivia[]

  • Much like the function of Danmara, the lettering of Unji's full name when romanized references the fictional board game Jumanji, "Zuma Unji" being a play on words to the name "Jumanji".
  • Unji might be based on Jean Valjean from Les Misérables, as both since childhood was bullied and battered by society as a poor boy stealing for his starving family, who then turned to a life of virtue and goodness under the guidance of a father figure.
  • Unji is in class 1-D at Renjaku High School.
  • According to Dandadan Daizukan[1]:
    • He likes geta sandals, and comrades.
    • His weakness is interacting with women.
    • His hobby is studying.
    • His specialty is the punching machine at the arcade.
    • His motto is "filial piety".

Notes[]

  1. Unji is in grade 10 at Renjaku High School, suggesting that his age is 15 or 16.

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  1. Dandadan Daizukan, Page 63